Make Configuration block more visible

Moved down PSK a bit down to make it clear, that it doesnt need to be changed.
Made it more clear which lines need to be checked/modified
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tuxphone 2020-09-30 08:53:52 +02:00 committed by GitHub
parent 16ec24c705
commit 3cb1042fb4
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1 changed files with 4 additions and 2 deletions

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@ -3,9 +3,8 @@
#define REGION RegionCode_EU865 // define your region here. For US, RegionCode_US, CN RegionCode_Cn etc. #define REGION RegionCode_EU865 // define your region here. For US, RegionCode_US, CN RegionCode_Cn etc.
char MESHTASTIC_NAME[12] = {"Default"}; // Channel Name, but without "-Xy" suffix , e.g. use "Test" instead of "Test-A" char MESHTASTIC_NAME[12] = {"Default"}; // Channel Name, but without "-Xy" suffix , e.g. use "Test" instead of "Test-A"
#define MESHTASTIC_SPEED 3 // 0 = short range, 1 = medium range, 2 = long range, 3 = very long range #define MESHTASTIC_SPEED 3 // 0 = short range, 1 = medium range, 2 = long range, 3 = very long range
#define TX_MAX_POWER 22 // max output power in dB, keep in mind the maximums set by law and the hardware #define TX_MAX_POWER 22 // max output power in dB, keep in mind the maximums set by law and the hardware
#define MESHTASTIC_PSK { 0x10, 0xd4, 0xf1, 0xbb, 0x3a, 0x20, 0x29, 0x07, 0x59, 0xf0, 0xbc, 0xff, 0xab, 0xcf, 0x4e, 0x69, 0xbf } // CONFIGURATION END
#define RGB_GREEN 0x000300 // receive mode --- not longer used (save energy) #define RGB_GREEN 0x000300 // receive mode --- not longer used (save energy)
#define RGB_RED 0x030000 // send mode #define RGB_RED 0x030000 // send mode
@ -29,6 +28,9 @@ typedef enum _RegionCode {
} RegionCode; } RegionCode;
*/ */
// the PSK is not used for encrypion/decryption, you can leave it as it is
#define MESHTASTIC_PSK { 0x10, 0xd4, 0xf1, 0xbb, 0x3a, 0x20, 0x29, 0x07, 0x59, 0xf0, 0xbc, 0xff, 0xab, 0xcf, 0x4e, 0x69, 0xbf }
typedef struct { typedef struct {
uint32_t to, from, id; uint32_t to, from, id;
uint8_t flags; // The bottom three bits of flags are used to store hop_limit, bit 4 is the WANT_ACK flag uint8_t flags; // The bottom three bits of flags are used to store hop_limit, bit 4 is the WANT_ACK flag