Update main.cpp
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@ -34,7 +34,8 @@ void setup() {
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Radio.Sleep();
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memcpy(ChanSet.name, MESHTASTIC_NAME, 12);
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ChanSet.channel_num = hash( MESHTASTIC_NAME ) % myRegion[REGION].numChannels; // see MeshRadio.h
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ChanSet.tx_power = (myRegion[REGION].powerLimit == 0) ? TX_MAX_POWER : myRegion[REGION].powerLimit ;
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ChanSet.tx_power = (myRegion[REGION].powerLimit == 0) ? TX_MAX_POWER : myRegion[REGION].powerLimit;
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if (ChanSet.tx_power > TX_MAX_POWER) ChanSet.tx_power = TX_MAX_POWER;
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ChanSet.psk = MESHTASTIC_PSK;
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/* FYI:
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"bandwidth":
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