WindEmu/WindCore/windermere.h

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#pragma once
#include "emubase.h"
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#include "wind_defs.h"
#include "hardware.h"
#include "etna.h"
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namespace Windermere {
class Emulator : public EmuBase {
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public:
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uint8_t ROM[0x1000000];
uint8_t ROM2[0x40000];
uint8_t MemoryBlockC0[0x800000];
uint8_t MemoryBlockC1[0x800000];
uint8_t MemoryBlockD0[0x800000];
uint8_t MemoryBlockD1[0x800000];
enum { MemoryBlockMask = 0x7FFFFF };
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private:
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uint16_t pendingInterrupts = 0;
uint16_t interruptMask = 0;
uint32_t portValues = 0;
uint32_t portDirections = 0;
uint32_t pwrsr = 0x00002000; // cold start flag
uint32_t lcdControl = 0;
uint32_t lcdAddress = 0;
uint32_t kScan = 0;
uint32_t rtc = 0;
Timer tc1, tc2;
UART uart1, uart2;
Etna etna;
bool halted = false, asleep = false;
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uint32_t getRTC();
uint32_t readReg8(uint32_t reg);
uint32_t readReg32(uint32_t reg);
void writeReg8(uint32_t reg, uint8_t value);
void writeReg32(uint32_t reg, uint32_t value);
public:
MaybeU32 readPhysical(uint32_t physAddr, ValueSize valueSize) override;
bool writePhysical(uint32_t value, uint32_t physAddr, ValueSize valueSize) override;
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private:
bool configured = false;
void configure();
const char *identifyObjectCon(uint32_t ptr);
void fetchStr(uint32_t str, char *buf);
void fetchName(uint32_t obj, char *buf);
void fetchProcessFilename(uint32_t obj, char *buf);
void debugPC(uint32_t pc);
void diffPorts(uint32_t oldval, uint32_t newval);
void diffInterrupts(uint16_t oldval, uint16_t newval);
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public:
Emulator();
void loadROM(uint8_t *buffer, size_t size) override;
void executeUntil(int64_t cycles) override;
int32_t getClockSpeed() const override { return CLOCK_SPEED; }
int getLCDWidth() const override;
int getLCDHeight() const override;
void readLCDIntoBuffer(uint8_t **lines) const override;
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};
}