WindEmu/WindQt/mainwindow.h

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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
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#include <QElapsedTimer>
#include "../WindCore/emubase.h"
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#include "pdascreenwindow.h"
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namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(EmuBase *emu, QWidget *parent = nullptr);
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~MainWindow() override;
private slots:
void execTimer();
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void on_startButton_clicked();
void on_stopButton_clicked();
void on_stepInsnButton_clicked();
void on_stepTickButton_clicked();
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void on_addBreakButton_clicked();
void on_removeBreakButton_clicked();
void on_memoryViewAddress_textEdited(const QString &arg1);
void on_memoryAdd1_clicked();
void on_memoryAdd4_clicked();
void on_memoryAdd10_clicked();
void on_memoryAdd100_clicked();
void on_memorySub1_clicked();
void on_memorySub4_clicked();
void on_memorySub10_clicked();
void on_memorySub100_clicked();
void on_writeByteButton_clicked();
void on_writeDwordButton_clicked();
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private:
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QElapsedTimer elapsedTimer;
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Ui::MainWindow *ui;
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PDAScreenWindow pdaScreen;
EmuBase *emu;
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QTimer *timer;
void updateScreen();
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void updateBreakpointsList();
void updateMemory();
void adjustMemoryAddress(int offset);
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};
#endif // MAINWINDOW_H