#pragma once #include "emubase.h" #include "wind_defs.h" #include "hardware.h" #include "etna.h" namespace Windermere { class Emulator : public EmuBase { public: uint8_t ROM[0x1000000]; uint8_t ROM2[0x40000]; uint8_t MemoryBlockC0[0x800000]; uint8_t MemoryBlockC1[0x800000]; uint8_t MemoryBlockD0[0x800000]; uint8_t MemoryBlockD1[0x800000]; enum { MemoryBlockMask = 0x7FFFFF }; private: uint16_t pendingInterrupts = 0; uint16_t interruptMask = 0; uint32_t portValues = 0; uint32_t portDirections = 0; uint32_t pwrsr = 0x00002000; // cold start flag uint32_t lcdControl = 0; uint32_t lcdAddress = 0; uint32_t rtc = 0; uint32_t kScan = 0; uint8_t keyboardColumns[8] = {0,0,0,0,0,0,0}; Timer tc1, tc2; UART uart1, uart2; Etna etna; bool halted = false, asleep = false; uint32_t getRTC(); uint32_t readReg8(uint32_t reg); uint32_t readReg32(uint32_t reg); void writeReg8(uint32_t reg, uint8_t value); void writeReg32(uint32_t reg, uint32_t value); public: MaybeU32 readPhysical(uint32_t physAddr, ValueSize valueSize) override; bool writePhysical(uint32_t value, uint32_t physAddr, ValueSize valueSize) override; private: bool configured = false; void configure(); const char *identifyObjectCon(uint32_t ptr); void fetchStr(uint32_t str, char *buf); void fetchName(uint32_t obj, char *buf); void fetchProcessFilename(uint32_t obj, char *buf); void debugPC(uint32_t pc); void diffPorts(uint32_t oldval, uint32_t newval); void diffInterrupts(uint16_t oldval, uint16_t newval); uint32_t readKeyboard(); public: Emulator(); void loadROM(uint8_t *buffer, size_t size) override; void executeUntil(int64_t cycles) override; int32_t getClockSpeed() const override { return CLOCK_SPEED; } int getLCDWidth() const override; int getLCDHeight() const override; void readLCDIntoBuffer(uint8_t **lines) const override; void setKeyboardKey(EpocKey key, bool value) override; }; }