mirror of https://github.com/Treeki/WindEmu.git
137 lines
4.7 KiB
C++
137 lines
4.7 KiB
C++
#include "../WindCore/emubase.h"
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#include "../WindCore/windermere.h"
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#include <stdio.h>
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#include <emscripten.h>
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#include <SDL.h>
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EmuBase *emu;
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// SDL_Window *window;
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SDL_Surface *surface;
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static EpocKey resolveKey(SDLKey sym) {
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switch (sym) {
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case SDLK_BACKSPACE: return EStdKeyBackspace;
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case SDLK_TAB: return EStdKeyTab;
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case SDLK_RETURN: return EStdKeyEnter;
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case SDLK_ESCAPE: return EStdKeyEscape;
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case SDLK_SPACE: return EStdKeySpace;
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case SDLK_QUOTE: return EStdKeySingleQuote;
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case SDLK_COMMA: return EStdKeyComma;
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case SDLK_PERIOD: return EStdKeyFullStop;
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case SDLK_0: return (EpocKey)'0';
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case SDLK_1: return (EpocKey)'1';
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case SDLK_2: return (EpocKey)'2';
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case SDLK_3: return (EpocKey)'3';
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case SDLK_4: return (EpocKey)'4';
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case SDLK_5: return (EpocKey)'5';
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case SDLK_6: return (EpocKey)'6';
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case SDLK_7: return (EpocKey)'7';
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case SDLK_8: return (EpocKey)'8';
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case SDLK_9: return (EpocKey)'9';
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case SDLK_a: return (EpocKey)'A';
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case SDLK_b: return (EpocKey)'B';
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case SDLK_c: return (EpocKey)'C';
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case SDLK_d: return (EpocKey)'D';
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case SDLK_e: return (EpocKey)'E';
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case SDLK_f: return (EpocKey)'F';
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case SDLK_g: return (EpocKey)'G';
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case SDLK_h: return (EpocKey)'H';
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case SDLK_i: return (EpocKey)'I';
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case SDLK_j: return (EpocKey)'J';
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case SDLK_k: return (EpocKey)'K';
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case SDLK_l: return (EpocKey)'L';
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case SDLK_m: return (EpocKey)'M';
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case SDLK_n: return (EpocKey)'N';
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case SDLK_o: return (EpocKey)'O';
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case SDLK_p: return (EpocKey)'P';
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case SDLK_q: return (EpocKey)'Q';
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case SDLK_r: return (EpocKey)'R';
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case SDLK_s: return (EpocKey)'S';
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case SDLK_t: return (EpocKey)'T';
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case SDLK_u: return (EpocKey)'U';
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case SDLK_v: return (EpocKey)'V';
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case SDLK_w: return (EpocKey)'W';
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case SDLK_x: return (EpocKey)'X';
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case SDLK_y: return (EpocKey)'Y';
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case SDLK_z: return (EpocKey)'Z';
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case SDLK_UP: return EStdKeyUpArrow;
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case SDLK_DOWN: return EStdKeyDownArrow;
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case SDLK_RIGHT: return EStdKeyRightArrow;
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case SDLK_LEFT: return EStdKeyLeftArrow;
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case SDLK_RSHIFT: return EStdKeyRightShift;
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case SDLK_LSHIFT: return EStdKeyLeftShift;
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case SDLK_RCTRL: return EStdKeyRightCtrl;
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case SDLK_LCTRL: return EStdKeyLeftCtrl;
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case SDLK_RALT: return EStdKeyMenu;
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case SDLK_LALT: return EStdKeyMenu;
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case SDLK_LSUPER: return EStdKeyLeftFunc;
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case SDLK_RSUPER: return EStdKeyRightFunc;
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}
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return EStdKeyNull;
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}
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void emuEventLoop() {
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// printf("Doing it\n");
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emu->executeUntil(emu->currentCycles() + (emu->getClockSpeed() / 64));
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uint8_t *lines[480];
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SDL_LockSurface(surface);
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int baseX = emu->getLCDOffsetX();
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int baseY = emu->getLCDOffsetY();
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int height = emu->getLCDHeight();
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for (int y = 0; y < height; y++) {
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lines[y] = (uint8_t *)surface->pixels + (surface->pitch * (y + baseY)) + (baseX * 4);
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}
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emu->readLCDIntoBuffer(lines, true);
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SDL_UnlockSurface(surface);
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SDL_Flip(surface);
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SDL_Event event;
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while (SDL_PollEvent(&event)) {
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if (event.type == SDL_KEYDOWN || event.type == SDL_KEYUP) {
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EpocKey k = resolveKey(event.key.keysym.sym);
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if (k != EStdKeyNull)
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emu->setKeyboardKey(k, (event.key.state == SDL_PRESSED));
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} else if (event.type == SDL_MOUSEBUTTONDOWN || event.type == SDL_MOUSEBUTTONUP) {
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if (event.button.button == SDL_BUTTON_LEFT)
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emu->updateTouchInput(event.button.x, event.button.y, (event.button.state == SDL_PRESSED));
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} else if (event.type == SDL_MOUSEMOTION) {
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emu->updateTouchInput(event.motion.x, event.motion.y, (event.motion.state & SDL_BUTTON(1)));
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}
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}
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}
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int main(int argc, char **argv) {
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emu = new Windermere::Emulator;
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emu->setLogger([](const char *str) {
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printf("%s\n", str);
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});
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FILE *f = fopen("rom/5mx.bin", "rb");
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fread(emu->getROMBuffer(), 1, 10485760, f);
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fclose(f);
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if (SDL_Init(SDL_INIT_TIMER|SDL_INIT_VIDEO) != 0) {
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printf("SDL_Init failed: %s\n", SDL_GetError());
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return 1;
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}
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surface = SDL_SetVideoMode(emu->getDigitiserWidth(), emu->getDigitiserHeight(), 32, SDL_SWSURFACE);
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if (surface == NULL) {
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printf("SDL_SetVideoMode failed: %s\n", SDL_GetError());
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return 1;
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}
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// window = SDL_CreateWindow(
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// "WindEmu",
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// SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
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// emu->getDigitiserWidth(), emu->getDigitiserHeight(),
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// 0);
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// if (window == NULL) {
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// printf("SDL_CreateWindow failed: %s\n", SDL_GetError());
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// return 1;
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// }
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emscripten_set_main_loop(&emuEventLoop, 64, 1);
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return 0;
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}
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