set a nickname, a username, join a channel,

send and receive private messages using your reference client and All the messages sent from one client to a channel have to be forwarded to
every other client that joined the channel and still need to add operators and regular users and please don't touch my code hahahaha
This commit is contained in:
mochaoui
2024-04-14 13:56:30 -05:00
parent 21f497ef0a
commit 05d3158f54
3 changed files with 291 additions and 2 deletions

54
.vscode/settings.json vendored Normal file
View File

@@ -0,0 +1,54 @@
{
"files.associations": {
"ostream": "cpp",
"array": "cpp",
"atomic": "cpp",
"bit": "cpp",
"*.tcc": "cpp",
"cctype": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"compare": "cpp",
"concepts": "cpp",
"csignal": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdint": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"deque": "cpp",
"string": "cpp",
"unordered_map": "cpp",
"vector": "cpp",
"exception": "cpp",
"algorithm": "cpp",
"functional": "cpp",
"iterator": "cpp",
"memory": "cpp",
"memory_resource": "cpp",
"numeric": "cpp",
"optional": "cpp",
"random": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"initializer_list": "cpp",
"iosfwd": "cpp",
"iostream": "cpp",
"istream": "cpp",
"limits": "cpp",
"new": "cpp",
"numbers": "cpp",
"stdexcept": "cpp",
"streambuf": "cpp",
"cinttypes": "cpp",
"typeinfo": "cpp",
"map": "cpp",
"sstream": "cpp"
}
}

View File

@@ -113,6 +113,157 @@ void Server::handleClientConnection() {
} }
} }
// FUNCTIONS OF TOP GGGGGG.. START FROM HEEEREEE
std::string trim(const std::string& str) {
// Find the first non-whitespace character
size_t first = str.find_first_not_of(" \t\n\r");
// If the string is all whitespace, return an empty string
if (std::string::npos == first) {
return "";
}
// Find the last non-whitespace character
size_t last = str.find_last_not_of(" \t\n\r");
// Return the trimmed substring
return str.substr(first, last - first + 1);
}
void Server::createChannel(const std::string& channelName, const std::string& nickname) {
// Check if the channel already exists
if (channels.find(channelName) == channels.end()) {
// Channel doesn't exist, so create it
std::vector<std::string> users;
users.push_back(nickname); // Add the user to the channel
channels[channelName] = users;
std::cout << "Channel '" << channelName << "' created by '" << nickname << "'" << std::endl;
} else {
// Channel already exists, just add the user to it
channels[channelName].push_back(nickname);
std::cout << "User '" << nickname << "' joined channel '" << channelName << "'" << std::endl;
}
}
bool startsWith(const std::string& str, const std::string& prefix) {
return str.substr(0, prefix.length()) == prefix;
}
void Server::setNickname(int fd, const std::string& nickname) {
nicknames[fd] = nickname; // Associate the nickname with the client's socket descriptor
}
void Server::setUsername(int fd, const std::string& username) {
usernames[fd] = username; // Associate the nickname with the client's socket descriptor
}
void sendResponse(int fd, const std::string& message) {
// Convert the message string to a C-style string
const char* msg = message.c_str();
// Get the length of the message
size_t len = strlen(msg);
// Send the message to the client
ssize_t bytesSent = send(fd, msg, len, 0);
// Check if the send operation was successful
if (bytesSent == -1) {
// Handle send error
// You can log an error message or take appropriate action
std::cerr << "Error sending response to client <" << fd << ">" << std::endl;
} else {
// Output the sent message to the console
std::cout << "Response sent to client <" << fd << ">: " << message << std::endl;
}
}
int findUserFd(const std::string& nickname, const std::map<int, std::string>& usernames) {
// Iterate over each entry in the usernames map
for (std::map<int, std::string>::const_iterator it = usernames.begin(); it != usernames.end(); ++it) {
// Check if the nickname matches
if (it->second == nickname) {
// Return the file descriptor associated with the nickname
return it->first;
}
}
// Return -1 if the nickname is not found
return -1;
}
void Server::handlePrivateMessage(int senderFd, const std::string& recipient, const std::string& message) {
// Find the recipient's connection (socket file descriptor)
int recipientFd = findUserFd(recipient, usernames);
if (recipientFd != -1) {
// Forward the private message to the recipient's client
std::string privateMessage = "PRIVATE " + usernames[senderFd] + ": " + message + "\n";
send(recipientFd, privateMessage.c_str(), privateMessage.length(), 0);
} else {
// Handle case where recipient is not found (e.g., user not online)
std::string errorMessage = "Error: User '" + recipient + "' not found or offline\n";
send(senderFd, errorMessage.c_str(), errorMessage.length(), 0);
}
}
int Server::findUserFd1(const std::string& nickname) {
std::map<int, std::string>::iterator it;
for (it = nicknames.begin(); it != nicknames.end(); ++it) {
if (it->second == nickname) {
return it->first; // Return the file descriptor if the nickname matches
}
}
return -1; // Return -1 if the nickname is not found
}
void Server::broadcastMessage(const std::string& channel, const std::string& senderNickname, const std::string& msg) {
// Check if the channel exists
if (channels.find(channel) == channels.end()) {
std::cerr << "Channel " << channel << " does not exist" << std::endl;
return;
}
// Iterate through all clients in the channel and send the message
// Get a reference to the vector of clients in the channel
const std::vector<std::string>& clients = channels[channel];
// Iterate over the vector using iterators
std::vector<std::string>::const_iterator it;
for (it = clients.begin(); it != clients.end(); ++it) {
// Get the current client nickname
const std::string& client = *it;
// Find the file descriptor associated with the client nickname
int recipientFd = findUserFd1(client);
// If the file descriptor is found, send the message to the client
if (recipientFd != -1) {
std::string message = "PRIVMSG " + channel + " :" + senderNickname + ": " + msg + "\r\n";
send(recipientFd, message.c_str(), message.size(), 0);
} else {
// If the file descriptor is not found, print an error message
std::cerr << "Client " << client << " not found" << std::endl;
}
}
}
// ........AND FINISH HERE ......//////
void Server::handleClientData(int fd) { void Server::handleClientData(int fd) {
std::string command; std::string command;
char buffer[BUFFER_SIZE]; char buffer[BUFFER_SIZE];
@@ -134,7 +285,69 @@ void Server::handleClientData(int fd) {
} else { } else {
command.append(buffer, bytesRead - 1); command.append(buffer, bytesRead - 1);
std::cout << "Received data from client " << fd << ": " << command << std::endl; std::cout << "Received data from client " << fd << ": " << command << std::endl;
// process the command here
//******************* FROM THERE IM STARTING TOP GGG ************ .
if (startsWith(command, "/setnick ")) {
// Extract the nickname from the command
std::string nickname = command.substr(9); // Assuming "/setnick " is 9 characters long
// Handle setting the nickname for the client's connection
setNickname(fd, nickname);
// Send a response back to the client confirming the action
sendResponse(fd, "Nickname set to: " + nickname);
} else if (startsWith(command, "/setuser ")) {
std::string username = command.substr(9);
setUsername(fd, username);
sendResponse(fd, "Username set to: " + username);
// Process other commands or messages
// processCommand(fd, command);
} else if (startsWith(command, "/join ")) {
std::string chanelname = command.substr(5);
chanelname = trim(chanelname);
createChannel(chanelname, nicknames[fd]);
} else if (startsWith(command, "PRIVMSG ")) {
// Extract the recipient and the message from the command
std::istringstream iss(command);
std::string cmd, recipient, message;
iss >> cmd >> recipient;
recipient = trim(recipient);
std::getline(iss, message);
message = trim(message);
if (recipient[0] == '#')
{
recipient = recipient.substr(1);
std::cout << "this the chanel name and was good : " << recipient << std::endl;
broadcastMessage(recipient, nicknames[fd], message);
}
else
{
if (message[0] == ':') {
message = message.substr(1);
handlePrivateMessage(fd, recipient, message);
}
}
// Remove the colon from the recipient if present
// if (!recipient.empty() && recipient[1] == ':') {
// recipient = recipient.substr(1);
// }
// Read the rest of the line as the message
// if (message[0] == ':')
// message = message.substr(1);
// Print the extracted recipient and message for debugging
std::cout << "Recipient: " << recipient << std::endl;
std::cout << "Message: " << message << std::endl;
}
//**************** STOOOOOOP HERE TOP G ...
break; break;
} }
} }
@@ -148,6 +361,7 @@ void Server::handleClientData(int fd) {
} }
} }
void Server::clientCleanup(int fd) { void Server::clientCleanup(int fd) {
for (std::vector<pollfd>::iterator it = _fds.begin(); it != _fds.end(); ++it) { for (std::vector<pollfd>::iterator it = _fds.begin(); it != _fds.end(); ++it) {
if (it->fd == fd) { if (it->fd == fd) {

View File

@@ -1,6 +1,11 @@
#ifndef SERVER_HPP #ifndef SERVER_HPP
#define SERVER_HPP #define SERVER_HPP
#include <sstream>
#include <algorithm>
#include <cctype>
#include <unistd.h> // Include for the send function
#include <cstring> // Include for the strlen function
#include <iostream> #include <iostream>
#include <cstdlib> #include <cstdlib>
#include <csignal> #include <csignal>
@@ -10,8 +15,10 @@
#include <poll.h> #include <poll.h>
#include "Client.hpp" #include "Client.hpp"
#include <cstring> #include <cstring>
#include <map>
#define BUFFER_SIZE 1024 #define BUFFER_SIZE 1024
class Server { class Server {
private: private:
int _port; int _port;
@@ -20,10 +27,24 @@ class Server {
std::string _password; std::string _password;
std::vector<struct pollfd> _fds; std::vector<struct pollfd> _fds;
std::vector<Client> _clients; std::vector<Client> _clients;
// THAT'S THA DATA OF TOOOP GGG START FROM THERE .
std::map<int, std::string> nicknames; // Replace unordered_map with map
std::map<int, std::string> usernames; // Replace unordered_map with map
std::map<std::string, std::vector<std::string> > channels; //here a chanel name and list of client in every chanel
public: public:
Server(); Server();
~Server(); ~Server();
// THAT'S MY FUNCTIONS START FROM THERE
void setNickname(int fd, const std::string& nickname);
void setUsername(int fd, const std::string& username);
void createChannel(const std::string& channel, const std::string& nickname);
void handlePrivateMessage(int senderFd, const std::string& recipient, const std::string& message);
void broadcastMessage(const std::string& channel, const std::string& senderNickname, const std::string& msg);
int findUserFd1(const std::string& nickname);
// AND END HERE.
void parseArgs(int ac, char **av); void parseArgs(int ac, char **av);
static void receiveSignal(int signum); static void receiveSignal(int signum);
void init(); void init();