vm: migrate ContextifyScript to cppgc

This patch migrates ContextifyScript to cppgc-based memory
management using CppgcMixin.

PR-URL: https://github.com/nodejs/node/pull/52295
Refs: https://github.com/nodejs/node/issues/40786
Refs: https://docs.google.com/document/d/1ny2Qz_EsUnXGKJRGxoA-FXIE2xpLgaMAN6jD7eAkqFQ/edit
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
Reviewed-By: Stephen Belanger <admin@stephenbelanger.com>
This commit is contained in:
Joyee Cheung 2024-03-31 22:27:33 +02:00 committed by Node.js GitHub Bot
parent 849db10fb3
commit 3b0617dd19
5 changed files with 60 additions and 54 deletions

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@ -5,17 +5,17 @@
const common = require('../common.js');
const fs = require('fs');
const vm = require('vm');
const fixtures = require('../../test/common/fixtures.js');
const scriptPath = fixtures.path('snapshot', 'typescript.js');
const path = require('path');
const bench = common.createBenchmark(main, {
type: ['with-dynamic-import-callback', 'without-dynamic-import-callback'],
n: [100],
filename: ['test/fixtures/snapshot/typescript.js', 'test/fixtures/syntax/good_syntax.js'],
n: [1000],
});
const scriptSource = fs.readFileSync(scriptPath, 'utf8');
function main({ n, type }) {
function main({ n, type, filename }) {
const scriptPath = path.resolve(__dirname, '..', '..', filename);
const scriptSource = fs.readFileSync(scriptPath, 'utf8');
let script;
bench.start();
const options = {};

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@ -22,6 +22,7 @@
#include "node_contextify.h"
#include "base_object-inl.h"
#include "cppgc/allocation.h"
#include "memory_tracker-inl.h"
#include "module_wrap.h"
#include "node_context_data.h"
@ -960,6 +961,12 @@ void ContextifyScript::RegisterExternalReferences(
registry->Register(RunInContext);
}
ContextifyScript* ContextifyScript::New(Environment* env,
Local<Object> object) {
return cppgc::MakeGarbageCollected<ContextifyScript>(
env->isolate()->GetCppHeap()->GetAllocationHandle(), env, object);
}
void ContextifyScript::New(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Isolate* isolate = env->isolate();
@ -1010,8 +1017,7 @@ void ContextifyScript::New(const FunctionCallbackInfo<Value>& args) {
id_symbol = args[7].As<Symbol>();
}
ContextifyScript* contextify_script =
new ContextifyScript(env, args.This());
ContextifyScript* contextify_script = New(env, args.This());
if (*TRACE_EVENT_API_GET_CATEGORY_GROUP_ENABLED(
TRACING_CATEGORY_NODE2(vm, script)) != 0) {
@ -1069,9 +1075,7 @@ void ContextifyScript::New(const FunctionCallbackInfo<Value>& args) {
return;
}
contextify_script->script_.Reset(isolate, v8_script);
contextify_script->script_.SetWeak();
contextify_script->object()->SetInternalField(kUnboundScriptSlot, v8_script);
contextify_script->set_unbound_script(v8_script);
std::unique_ptr<ScriptCompiler::CachedData> new_cached_data;
if (produce_cached_data) {
@ -1174,11 +1178,9 @@ void ContextifyScript::CreateCachedData(
const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
ContextifyScript* wrapped_script;
ASSIGN_OR_RETURN_UNWRAP(&wrapped_script, args.This());
Local<UnboundScript> unbound_script =
PersistentToLocal::Default(env->isolate(), wrapped_script->script_);
ASSIGN_OR_RETURN_UNWRAP_CPPGC(&wrapped_script, args.This());
std::unique_ptr<ScriptCompiler::CachedData> cached_data(
ScriptCompiler::CreateCodeCache(unbound_script));
ScriptCompiler::CreateCodeCache(wrapped_script->unbound_script()));
if (!cached_data) {
args.GetReturnValue().Set(Buffer::New(env, 0).ToLocalChecked());
} else {
@ -1192,9 +1194,8 @@ void ContextifyScript::CreateCachedData(
void ContextifyScript::RunInContext(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
ContextifyScript* wrapped_script;
ASSIGN_OR_RETURN_UNWRAP(&wrapped_script, args.This());
ASSIGN_OR_RETURN_UNWRAP_CPPGC(&wrapped_script, args.This());
CHECK_EQ(args.Length(), 5);
CHECK(args[0]->IsObject() || args[0]->IsNull());
@ -1264,10 +1265,9 @@ bool ContextifyScript::EvalMachine(Local<Context> context,
TryCatchScope try_catch(env);
ContextifyScript* wrapped_script;
ASSIGN_OR_RETURN_UNWRAP(&wrapped_script, args.This(), false);
Local<UnboundScript> unbound_script =
PersistentToLocal::Default(env->isolate(), wrapped_script->script_);
Local<Script> script = unbound_script->BindToCurrentContext();
ASSIGN_OR_RETURN_UNWRAP_CPPGC(&wrapped_script, args.This(), false);
Local<Script> script =
wrapped_script->unbound_script()->BindToCurrentContext();
#if HAVE_INSPECTOR
if (break_on_first_line) {
@ -1349,9 +1349,21 @@ bool ContextifyScript::EvalMachine(Local<Context> context,
return true;
}
ContextifyScript::ContextifyScript(Environment* env, Local<Object> object)
: BaseObject(env, object) {
MakeWeak();
Local<UnboundScript> ContextifyScript::unbound_script() const {
return script_.Get(env()->isolate());
}
void ContextifyScript::set_unbound_script(Local<UnboundScript> script) {
script_.Reset(env()->isolate(), script);
}
void ContextifyScript::Trace(cppgc::Visitor* visitor) const {
CppgcMixin::Trace(visitor);
visitor->Trace(script_);
}
ContextifyScript::ContextifyScript(Environment* env, Local<Object> object) {
CppgcMixin::Wrap(this, env, object);
}
ContextifyScript::~ContextifyScript() {}

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@ -4,6 +4,7 @@
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "base_object-inl.h"
#include "cppgc_helpers.h"
#include "node_context_data.h"
#include "node_errors.h"
@ -143,23 +144,21 @@ class ContextifyContext : public BaseObject {
std::unique_ptr<v8::MicrotaskQueue> microtask_queue_;
};
class ContextifyScript : public BaseObject {
class ContextifyScript final : CPPGC_MIXIN(ContextifyScript) {
public:
enum InternalFields {
kUnboundScriptSlot = BaseObject::kInternalFieldCount,
kInternalFieldCount
};
SET_NO_MEMORY_INFO()
SET_MEMORY_INFO_NAME(ContextifyScript)
SET_SELF_SIZE(ContextifyScript)
SET_CPPGC_NAME(ContextifyScript)
void Trace(cppgc::Visitor* visitor) const final;
ContextifyScript(Environment* env, v8::Local<v8::Object> object);
~ContextifyScript() override;
v8::Local<v8::UnboundScript> unbound_script() const;
void set_unbound_script(v8::Local<v8::UnboundScript>);
static void CreatePerIsolateProperties(IsolateData* isolate_data,
v8::Local<v8::ObjectTemplate> target);
static void RegisterExternalReferences(ExternalReferenceRegistry* registry);
static ContextifyScript* New(Environment* env, v8::Local<v8::Object> object);
static void New(const v8::FunctionCallbackInfo<v8::Value>& args);
static bool InstanceOf(Environment* env, const v8::Local<v8::Value>& args);
static void CreateCachedData(const v8::FunctionCallbackInfo<v8::Value>& args);
@ -174,7 +173,7 @@ class ContextifyScript : public BaseObject {
const v8::FunctionCallbackInfo<v8::Value>& args);
private:
v8::Global<v8::UnboundScript> script_;
v8::TracedReference<v8::UnboundScript> script_;
};
v8::Maybe<bool> StoreCodeCacheResult(

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@ -2,17 +2,12 @@
'use strict';
// This tests that Environment is tracked in heap snapshots.
// Tests for BaseObject and cppgc-managed objects are done in other
// test-heapdump-*.js files.
require('../common');
const { validateSnapshotNodes } = require('../common/heap');
// This is just using ContextifyScript as an example here, it can be replaced
// with any BaseObject that we can easily instantiate here and register in
// cleanup hooks.
// These can all be changed to reflect the status of how these objects
// are captured in the snapshot.
const context = require('vm').createScript('const foo = 123');
validateSnapshotNodes('Node / Environment', [{
children: [
{ node_name: 'Node / CleanupQueue', edge_name: 'cleanup_queue' },
@ -21,21 +16,8 @@ validateSnapshotNodes('Node / Environment', [{
],
}]);
validateSnapshotNodes('Node / CleanupQueue', [
// The first one is the cleanup_queue of the Environment.
{},
// The second one is the cleanup_queue of the principal realm.
{
children: [
{ node_name: 'Node / ContextifyScript' },
],
},
]);
validateSnapshotNodes('Node / PrincipalRealm', [{
children: [
{ node_name: 'process', edge_name: 'process_object' },
],
}]);
console.log(context); // Make sure it's not GC'ed

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@ -0,0 +1,13 @@
'use strict';
require('../common');
const { findByRetainingPath } = require('../common/heap');
const source = 'const foo = 123';
const script = require('vm').createScript(source);
findByRetainingPath('Node / ContextifyScript', [
{ node_name: '(shared function info)' }, // This is the UnboundScript referenced by ContextifyScript.
{ edge_name: 'script' },
{ edge_name: 'source', node_type: 'string', node_name: source },
]);
console.log(script); // Keep the script alive.