dm: add dev_read_u32()
dev_read_u32_default() always returns something even when the property is missing. So, it is impossible to do nothing in the case. One solution is to use ofnode_read_u32() instead, but adding dev_read_u32() will be helpful. BTW, Linux has an equvalent function, device_property_read_u32(); it is clearer that it reads a property. I cannot understand the behavior of dev_read_u32() from its name. Signed-off-by: Masahiro Yamada <yamada.masahiro@socionext.com>
This commit is contained in:
committed by
Jaehoon Chung
parent
557767ed29
commit
3ab48f6223
@@ -10,6 +10,11 @@
|
||||
#include <mapmem.h>
|
||||
#include <dm/of_access.h>
|
||||
|
||||
int dev_read_u32(struct udevice *dev, const char *propname, u32 *outp)
|
||||
{
|
||||
return ofnode_read_u32(dev_ofnode(dev), propname, outp);
|
||||
}
|
||||
|
||||
int dev_read_u32_default(struct udevice *dev, const char *propname, int def)
|
||||
{
|
||||
return ofnode_read_u32_default(dev_ofnode(dev), propname, def);
|
||||
|
||||
Reference in New Issue
Block a user