fuzzing_engine: Add fuzzing engine uclass
This new class of device will provide fuzzing inputs from a fuzzing engine. Signed-off-by: Andrew Scull <ascull@google.com> Reviewed-by: Simon Glass <sjg@chromium.org>
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include/fuzzing_engine.h
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51
include/fuzzing_engine.h
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/* SPDX-License-Identifier: GPL-2.0+ */
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/*
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* Copyright (c) 2022 Google, Inc.
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* Written by Andrew Scull <ascull@google.com>
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*/
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#ifndef __FUZZING_ENGINE_H
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#define __FUZZING_ENGINE_H
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struct udevice;
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/**
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* dm_fuzzing_engine_get_input() - get an input from the fuzzing engine device
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*
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* The function will return a pointer to the input data and the size of the
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* data pointed to. The pointer will remain valid until the next invocation of
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* this function.
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*
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* @dev: fuzzing engine device
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* @data: output pointer to input data
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* @size output size of input data
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* Return: 0 if OK, -ve on error
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*/
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int dm_fuzzing_engine_get_input(struct udevice *dev,
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const uint8_t **data,
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size_t *size);
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/**
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* struct dm_fuzzing_engine_ops - operations for the fuzzing engine uclass
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*
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* This contains the functions implemented by a fuzzing engine device.
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*/
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struct dm_fuzzing_engine_ops {
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/**
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* @get_input() - get an input
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*
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* The function will return a pointer to the input data and the size of
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* the data pointed to. The pointer will remain valid until the next
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* invocation of this function.
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*
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* @get_input.dev: fuzzing engine device
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* @get_input.data: output pointer to input data
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* @get_input.size output size of input data
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* @get_input.Return: 0 if OK, -ve on error
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*/
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int (*get_input)(struct udevice *dev,
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const uint8_t **data,
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size_t *size);
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};
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#endif /* __FUZZING_ENGINE_H */
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