expo: Add width and height to objects
At present objects only have a position so it is not possible to determine the amount of space they take up on the display. Add width and height properties, using a struct to keep all the dimensions together. For now this is not used. Future work will set up these new properties. Signed-off-by: Simon Glass <sjg@chromium.org>
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@@ -250,8 +250,8 @@ static int expo_object_attr(struct unit_test_state *uts)
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ut_assert(id > 0);
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ut_assertok(scene_obj_set_pos(scn, OBJ_LOGO, 123, 456));
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ut_asserteq(123, img->obj.x);
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ut_asserteq(456, img->obj.y);
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ut_asserteq(123, img->obj.dim.x);
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ut_asserteq(456, img->obj.dim.y);
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ut_asserteq(-ENOENT, scene_obj_set_pos(scn, OBJ_TEXT2, 0, 0));
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@@ -307,8 +307,8 @@ static int expo_object_menu(struct unit_test_state *uts)
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ut_asserteq(0, menu->pointer_id);
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ut_assertok(scene_obj_set_pos(scn, OBJ_MENU, 50, 400));
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ut_asserteq(50, menu->obj.x);
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ut_asserteq(400, menu->obj.y);
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ut_asserteq(50, menu->obj.dim.x);
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ut_asserteq(400, menu->obj.dim.y);
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id = scene_txt_str(scn, "title", OBJ_MENU_TITLE, STR_MENU_TITLE,
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"Main Menu", &tit);
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@@ -354,24 +354,24 @@ static int expo_object_menu(struct unit_test_state *uts)
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ut_asserteq(id, menu->cur_item_id);
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/* the title should be at the top */
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ut_asserteq(menu->obj.x, tit->obj.x);
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ut_asserteq(menu->obj.y, tit->obj.y);
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ut_asserteq(menu->obj.dim.x, tit->obj.dim.x);
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ut_asserteq(menu->obj.dim.y, tit->obj.dim.y);
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/* the first item should be next */
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ut_asserteq(menu->obj.x, name1->obj.x);
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ut_asserteq(menu->obj.y + 32, name1->obj.y);
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ut_asserteq(menu->obj.dim.x, name1->obj.dim.x);
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ut_asserteq(menu->obj.dim.y + 32, name1->obj.dim.y);
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ut_asserteq(menu->obj.x + 230, key1->obj.x);
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ut_asserteq(menu->obj.y + 32, key1->obj.y);
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ut_asserteq(menu->obj.dim.x + 230, key1->obj.dim.x);
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ut_asserteq(menu->obj.dim.y + 32, key1->obj.dim.y);
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ut_asserteq(menu->obj.x + 200, ptr->obj.x);
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ut_asserteq(menu->obj.y + 32, ptr->obj.y);
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ut_asserteq(menu->obj.dim.x + 200, ptr->obj.dim.x);
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ut_asserteq(menu->obj.dim.y + 32, ptr->obj.dim.y);
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ut_asserteq(menu->obj.x + 280, desc1->obj.x);
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ut_asserteq(menu->obj.y + 32, desc1->obj.y);
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ut_asserteq(menu->obj.dim.x + 280, desc1->obj.dim.x);
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ut_asserteq(menu->obj.dim.y + 32, desc1->obj.dim.y);
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ut_asserteq(-4, prev1->obj.x);
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ut_asserteq(menu->obj.y + 32, prev1->obj.y);
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ut_asserteq(-4, prev1->obj.dim.x);
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ut_asserteq(menu->obj.dim.y + 32, prev1->obj.dim.y);
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ut_asserteq(false, prev1->obj.hide);
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expo_destroy(exp);
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