Files
u-boot/include/video.h
Simon Glass 69b02023ad video: Refactor video_sync() to use video_manual_sync()
Extract the core sync logic from video_sync() into a new
video_manual_sync() function that accepts flags directly. This allows
callers to perform sync operations with explicit control over the sync
behavior.

The video_sync() function now:
- Determines the appropriate flags (VIDSYNC_FORCE, VIDSYNC_FLUSH,
  VIDSYNC_COPY) based on the force parameter and timing
- Calls video_manual_sync() with those flags

The video_manual_sync() function:
- Takes explicit flags as a parameter
- Handles VIDSYNC_COPY flag to control copy framebuffer flush
- Performs the actual sync operations

This separation allows manual-sync mode users (and tests) to call
video_manual_sync() directly with custom flags while video_sync()
continues to work as before for normal scenarios.

Add tests for video_manual_sync() to check the behaviour with
different flag combinations.

Co-developed-by: Claude <noreply@anthropic.com>
Signed-off-by: Simon Glass <sjg@chromium.org>
2025-10-06 06:29:29 -06:00

586 lines
16 KiB
C

/*
* Video uclass to support displays (see also vidconsole for text)
*
* Copyright (c) 2015 Google, Inc
*/
#ifndef _VIDEO_H_
#define _VIDEO_H_
#include <linker_lists.h>
#include <stdio_dev.h>
#include <video_defs.h>
#include <linux/bitops.h>
#ifdef CONFIG_SANDBOX
#include <asm/state.h>
#endif
struct udevice;
/**
* struct video_uc_plat - uclass platform data for a video device
*
* This holds information that the uclass needs to know about each device. It
* is accessed using dev_get_uclass_plat(dev). See 'Theory of operation' at
* the top of video-uclass.c for details on how this information is set.
*
* @align: Frame-buffer alignment, indicating the memory boundary the frame
* buffer should start on. If 0, 1MB is assumed
* @size: Frame-buffer size, in bytes
* @base: Base address of frame buffer, 0 if not yet known. If CONFIG_VIDEO_COPY
* is enabled, this is the software copy, so writes to this will not be
* visible until vidconsole_sync_copy() is called. If CONFIG_VIDEO_COPY is
* disabled, this is the hardware framebuffer.
* @copy_base: Base address of a hardware copy of the frame buffer. If
* CONFIG_VIDEO_COPY is disabled, this is not used.
* @copy_size: Size of copy framebuffer, used if @size is 0
* @hide_logo: Hide the logo (used for testing)
*/
struct video_uc_plat {
uint align;
uint size;
ulong base;
ulong copy_base;
ulong copy_size;
bool hide_logo;
};
enum video_polarity {
VIDEO_ACTIVE_HIGH, /* Pins are active high */
VIDEO_ACTIVE_LOW, /* Pins are active low */
};
/*
* Bits per pixel selector. Each value n is such that the bits-per-pixel is
* 2 ^ n
*/
enum video_log2_bpp {
VIDEO_BPP1 = 0,
VIDEO_BPP2,
VIDEO_BPP4,
VIDEO_BPP8,
VIDEO_BPP16,
VIDEO_BPP32,
};
/* Convert enum video_log2_bpp to bytes and bits */
#define VNBYTES(bpix) ((1 << (bpix)) / 8)
#define VNBITS(bpix) (1 << (bpix))
enum video_format {
VIDEO_UNKNOWN,
VIDEO_RGBA8888,
VIDEO_X8B8G8R8,
VIDEO_X8R8G8B8,
VIDEO_X2R10G10B10,
};
/**
* enum video_sync_flags - Flags for video_sync() operations
*
* @VIDSYNC_FORCE: Force sync even if recently synced or in manual-sync mode
* @VIDSYNC_FLUSH: Flush dcache and perform full sync operations
* @VIDSYNC_COPY: Flush framebuffer to copy buffer
*/
enum video_sync_flags {
VIDSYNC_FORCE = BIT(0),
VIDSYNC_FLUSH = BIT(1),
VIDSYNC_COPY = BIT(2),
};
/**
* struct video_priv - Device information used by the video uclass
*
* @xsize: Number of pixel columns (e.g. 1366)
* @ysize: Number of pixels rows (e.g.. 768)
* @rot: Display rotation (0=none, 1=90 degrees clockwise, etc.). THis
* does not affect @xsize and @ysize
* @bpix: Encoded bits per pixel (enum video_log2_bpp)
* @format: Pixel format (enum video_format)
* @vidconsole_drv_name: Driver to use for the text console, NULL to
* select automatically
* @font_size: Font size in pixels (0 to use a default value)
* @fb: Frame buffer
* @fb_size: Frame buffer size
* @copy_fb: Copy of the frame buffer to keep up to date; see struct
* video_uc_plat
* @damage: Bounding box of framebuffer regions updated since last sync
* @line_length: Length of each frame buffer line, in bytes. This can be
* set by the driver, but if not, the uclass will set it after
* probing
* @colour_fg: Foreground colour (pixel value)
* @colour_bg: Background colour (pixel value)
* @flush_dcache: true to enable flushing of the data cache after
* the LCD is updated
* @fg_col_idx: Foreground color code (bit 3 = bold, bit 0-2 = color)
* @bg_col_idx: Background color code (bit 3 = bold, bit 0-2 = color)
* @last_sync: Monotonic time of last video sync
* @white_on_black: Use a black background
*/
struct video_priv {
/* Things set up by the driver: */
ushort xsize;
ushort ysize;
ushort rot;
enum video_log2_bpp bpix;
enum video_format format;
const char *vidconsole_drv_name;
int font_size;
/*
* Things that are private to the uclass: don't use these in the
* driver
*/
void *fb;
int fb_size;
void *copy_fb;
struct vid_bbox damage;
int line_length;
u32 colour_fg;
u32 colour_bg;
bool flush_dcache;
u8 fg_col_idx;
u8 bg_col_idx;
ulong last_sync;
bool white_on_black;
};
/**
* struct video_ops - structure for keeping video operations
*/
struct video_ops {
/**
* @sync() - Synchronize FB with device
*
* Some devices like SPI-based LCD displays needs synchronization when
* data in a framebuffer is available. These devices can implement this
* method which is called whenever a video device is synced.
*
* Note that if CONFIG_VIDEO_DAMAGE is enabled, the driver can use this
* to optimise the region to redraw.
*
* @dev: Video device
* @flags: Flags for the sync operation (enum video_sync_flags)
* Return 0 on success, or -ve error code
*/
int (*sync)(struct udevice *dev, uint flags);
};
#define video_get_ops(dev) ((struct video_ops *)(dev)->driver->ops)
/**
* struct video_handoff - video information passed from SPL
*
* This is used when video is set up by SPL, to provide the details to U-Boot
* proper.
*
* @fb: Base address of frame buffer, 0 if not yet known
* @size: Frame-buffer size, in bytes
* @xsize: Number of pixel columns (e.g. 1366)
* @ysize: Number of pixels rows (e.g.. 768)
* @line_length: Length of each frame buffer line, in bytes. This can be
* set by the driver, but if not, the uclass will set it after
* probing
* @bpix: Encoded bits per pixel (enum video_log2_bpp)
* @format: Video format (enum video_format)
*/
struct video_handoff {
u64 fb;
u32 size;
u16 xsize;
u16 ysize;
u32 line_length;
u8 bpix;
u8 format;
};
/** enum colour_idx - the 16 colors supported by consoles */
enum colour_idx {
VID_BLACK = 0,
VID_RED,
VID_GREEN,
VID_BROWN,
VID_BLUE,
VID_MAGENTA,
VID_CYAN,
VID_LIGHT_GRAY,
VID_GRAY,
VID_LIGHT_RED,
VID_LIGHT_GREEN,
VID_YELLOW,
VID_LIGHT_BLUE,
VID_LIGHT_MAGENTA,
VID_LIGHT_CYAN,
VID_WHITE,
VID_DARK_GREY,
VID_COLOUR_COUNT
};
/**
* struct video_image - Information about an embedded image
*
* This structure holds the pointers to the start and end of an image
* that is embedded in the U-Boot binary, along with its name.
* On 64-bit: 2*8 + VIDEO_IMAGE_NAMELEN = 32 bytes
* On 32-bit: 2*4 + VIDEO_IMAGE_NAMELEN = 24 bytes
*
* @begin: Pointer to the start of the image data
* @end: Pointer to the end of the image data
* @name: Name of the image (e.g., "u_boot", "canonical"), null-terminated
*/
struct video_image {
const void *begin;
const void *end;
char name[VIDEO_IMAGE_NAMELEN];
};
/**
* video_image_get() - Get the start address and size of an image
*
* @_name: Name of the image taken from filename (e.g. u_boot)
* @_sizep: Returns the size of the image in bytes
* Return: Pointer to the start of the image data
*/
#define video_image_get(_name, _sizep) ({ \
struct video_image *__img = ll_entry_get(struct video_image, _name, \
video_image); \
*(_sizep) = (ulong)__img->end - (ulong)__img->begin; \
(void *)__img->begin; \
})
/**
* video_image_getptr() - Get the start address of an image
*
* @_name: Name of the image taken from filename (e.g. u_boot)
* Return: Pointer to the start of the image data
*/
#define video_image_getptr(_name) ({ \
struct video_image *__img = ll_entry_get(struct video_image, _name, \
video_image); \
(void *)__img->begin; \
})
/**
* video_index_to_colour() - convert a color code to a pixel's internal
* representation
*
* The caller has to guarantee that the color index is less than
* VID_COLOR_COUNT.
*
* @priv private data of the video device (UCLASS_VIDEO)
* @idx color index (e.g. VID_YELLOW)
* Return: color value
*/
u32 video_index_to_colour(struct video_priv *priv, enum colour_idx idx);
/**
* video_reserve() - Reserve frame-buffer memory for video devices
*
* Note: This function is for internal use.
*
* This uses the uclass plat's @size and @align members to figure out
* a size and position for each frame buffer as part of the pre-relocation
* process of determining the post-relocation memory layout.
*
* gd->video_top is set to the initial value of *@addrp and gd->video_bottom
* is set to the final value.
*
* @addrp: On entry, the top of available memory. On exit, the new top,
* after allocating the required memory.
* Return: 0
*/
int video_reserve(ulong *addrp);
/**
* video_clear() - Clear a device's frame buffer to background colour.
*
* @dev: Device to clear
* Return: 0 on success
*/
int video_clear(struct udevice *dev);
/**
* video_fill() - Fill a device's frame buffer to a colour.
*
* @dev: Device to fill
* @colour: Colour to use, in the frame buffer's format
* Return: 0 on success
*/
int video_fill(struct udevice *dev, u32 colour);
/**
* video_fill_part() - Erase a region
*
* Erase a rectangle on the display within the given bounds
*
* @dev: Device to update
* @xstart: X start position in pixels from the left
* @ystart: Y start position in pixels from the top
* @xend: X end position in pixels from the left
* @yend: Y end position in pixels from the top
* @colour: Value to write
* Return: 0 if OK, -ENOSYS if the display depth is not supported
*/
int video_fill_part(struct udevice *dev, int xstart, int ystart, int xend,
int yend, u32 colour);
/**
* video_draw_box() - Draw a box
*
* Draw a rectangle on the display within the given bounds
*
* @dev: Device to update
* @x0: X start position in pixels from the left
* @y0: Y start position in pixels from the top
* @x1: X end position in pixels from the left
* @y1: Y end position in pixels from the top
* @width: width in pixels
* @colour: Value to write
* @fill: true to fill the box, false to draw outline only
* Return: 0 if OK, -ENOSYS if the display depth is not supported
*/
int video_draw_box(struct udevice *dev, int x0, int y0, int x1, int y1,
int width, u32 colour, bool fill);
/**
* video_manual_sync() - Manually sync a device's frame buffer with its hardware
*
* @vid: Device to sync
* @flags: Flags for the sync (enum video_sync_flags)
*
* @return: 0 on success, error code otherwise
*
* Performs the actual sync operation with the provided flags. This is called
* by video_sync() after determining the appropriate flags, but can also be
* called directly when manual-sync mode is enabled.
*/
int video_manual_sync(struct udevice *vid, uint flags);
/**
* video_sync() - Sync a device's frame buffer with its hardware
*
* @vid: Device to sync
* @force: True to force a sync even if there was one recently (this is
* very expensive on sandbox)
*
* @return: 0 on success, error code otherwise
*
* Some frame buffers are cached or have a secondary frame buffer. This
* function syncs the damaged parts of them up so that the current contents
* of the U-Boot frame buffer are displayed to the user. It clears the damage
* buffer.
*/
int video_sync(struct udevice *vid, bool force);
/**
* video_sync_all() - Sync all devices' frame buffers with their hardware
*
* This calls video_sync() on all active video devices.
*/
void video_sync_all(void);
/**
* video_bmp_get_info() - Get information about a bitmap image
*
* @bmp_image: Pointer to BMP image to check
* @widthp: Returns width in pixels
* @heightp: Returns height in pixels
* @bpixp: Returns log2 of bits per pixel
*/
void video_bmp_get_info(const void *bmp_image, ulong *widthp, ulong *heightp,
uint *bpixp);
/**
* video_bmp_display() - Display a BMP file
*
* @dev: Device to display the bitmap on
* @bmp_image: Address of bitmap image to display
* @x: X position in pixels from the left
* @y: Y position in pixels from the top
* @align: true to adjust the coordinates to centre the image. If false
* the coordinates are used as is. If true:
*
* - if a coordinate is 0x7fff then the image will be centred in
* that direction
* - if a coordinate is -ve then it will be offset to the
* left/top of the centre by that many pixels
* - if a coordinate is positive it will be used unchanged.
* Return: 0 if OK, -ve on error
*/
int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
bool align);
/**
* video_bmp_displaya() - Display a BMP image with alpha transparency
*
* @dev: Device to use
* @bmp_image: Address of BMP image
* @x: X position to draw image
* @y: Y position to draw image
* @align: true to adjust the coordinates to centre the image (see
* video_bmp_display() for details)
* @alpha: true to enable alpha transparency
* @acolour: Color to treat as transparent (RGB888 format: 0xRRGGBB)
* Return: 0 if OK, -ve on error
*/
int video_bmp_displaya(struct udevice *dev, ulong bmp_image, int x, int y,
bool align, bool alpha, u32 acolour);
/**
* video_get_xsize() - Get the width of the display in pixels
*
* @dev: Device to check
* Return: device frame buffer width in pixels
*/
int video_get_xsize(struct udevice *dev);
/**
* video_get_ysize() - Get the height of the display in pixels
*
* @dev: Device to check
* Return: device frame buffer height in pixels
*/
int video_get_ysize(struct udevice *dev);
/**
* Set whether we need to flush the dcache when changing the image. This
* defaults to off.
*
* @param flush non-zero to flush cache after update, 0 to skip
*/
void video_set_flush_dcache(struct udevice *dev, bool flush);
/**
* Set default colors and attributes
*
* @dev: video device
* @invert true to invert colours
*/
void video_set_default_colors(struct udevice *dev, bool invert);
/**
* video_set_white_on_black() - Change the setting for white-on-black
*
* This does nothing if the setting is already the same.
*
* @dev: video device
* @white_on_black: true to use white-on-black, false for black-on-white
*/
void video_set_white_on_black(struct udevice *dev, bool white_on_black);
/**
* video_default_font_height() - Get the default font height
*
* @dev: video device
* Returns: Default font height in pixels, which depends on which console driver
* is in use
*/
int video_default_font_height(struct udevice *dev);
#ifdef CONFIG_VIDEO_DAMAGE
/**
* video_damage() - Notify the video subsystem about screen updates.
*
* @vid: Device to sync
* @x: Upper left X coordinate of the damaged rectangle
* @y: Upper left Y coordinate of the damaged rectangle
* @width: Width of the damaged rectangle
* @height: Height of the damaged rectangle
*
* Some frame buffers are cached or have a secondary frame buffer. This
* function notifies the video subsystem about rectangles that were updated
* within the frame buffer. They may only get written to the screen on the
* next call to video_sync().
*/
void video_damage(struct udevice *vid, int x, int y, int width, int height);
#else
static inline void video_damage(struct udevice *vid, int x, int y, int width,
int height)
{
return;
}
#endif /* CONFIG_VIDEO_DAMAGE */
/**
* video_is_active() - Test if one video device it active
*
* Return: true if at least one video device is active, else false.
*/
bool video_is_active(void);
/**
* video_get_u_boot_logo() - Get a pointer to the U-Boot logo
*
* @sizep: If non-null, returns the size of the logic in bytes
* Returns: Pointer to logo
*/
void *video_get_u_boot_logo(int *sizep);
/*
* bmp_display() - Display BMP (bitmap) data located in memory
*
* @addr: address of the bmp data
* @x: Position of bitmap from the left side, in pixels
* @y: Position of bitmap from the top, in pixels
*/
int bmp_display(ulong addr, int x, int y);
/*
* bmp_info() - Show information about bmp file
*
* @addr: address of bmp file
* Returns: 0 if OK, else 1 if bmp image not found
*/
int bmp_info(ulong addr);
/*
* video_reserve_from_bloblist()- Reserve frame-buffer memory for video devices
* using blobs.
*
* @ho: video information passed from SPL
* Returns: 0 (always)
*/
int video_reserve_from_bloblist(struct video_handoff *ho);
/**
* video_get_fb() - Get the first framebuffer address
*
* This function does not probe video devices, so can only be used after a video
* device has been activated.
*
* Return: address of the framebuffer of the first video device found, or 0 if
* there is no device
*/
ulong video_get_fb(void);
/**
* video_is_visible() - check if the video display is being used
*
* This does not indicate that there is actually a display, only that if there
* is one, we can assume it is present
*
* Return: true if any display is likely visible, false if not
*/
static inline bool video_is_visible(void)
{
#ifdef CONFIG_SANDBOX
return sandbox_video_is_visible();
#else
/* assume that it is! */
return true;
#endif
}
/**
* video_set_manual_sync() - Set manual-sync mode for video subsystem
*
* When manual-sync mode is enabled, automatic video sync operations are
* suppressed to allow the caller to control rendering timing.
*
* @enable: true to enable manual-sync mode, false to disable
*/
void video_set_manual_sync(bool enable);
#endif