sandbox: mouse: Implement set_ptr_visible()
Implement this new method using the SDL layer. Signed-off-by: Simon Glass <sjg@chromium.org>
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@@ -646,3 +646,8 @@ int sandbox_sdl_sound_stop(void)
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return 0;
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}
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void sandbox_sdl_set_cursor_visible(bool visible)
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{
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SDL_ShowCursor(visible ? SDL_ENABLE : SDL_DISABLE);
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}
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@@ -119,6 +119,13 @@ int sandbox_sdl_set_bpp(struct udevice *dev, enum video_log2_bpp l2bpp);
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*/
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int sandbox_sdl_get_mouse_event(struct mouse_event *evt);
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/**
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* sandbox_sdl_set_cursor_visible() - Show or hide the SDL cursor
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*
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* @visible: true to show the cursor, false to hide it
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*/
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void sandbox_sdl_set_cursor_visible(bool visible);
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#else
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static inline int sandbox_sdl_init_display(int width, int height, int log2_bpp,
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bool double_size)
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@@ -178,6 +185,10 @@ static inline int sandbox_sdl_get_mouse_event(struct mouse_event *evt)
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return -ENODEV;
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}
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static inline void sandbox_sdl_set_cursor_visible(bool visible)
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{
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}
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#endif
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#endif
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@@ -36,8 +36,16 @@ static int mouse_sandbox_get_event(struct udevice *dev,
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return ret;
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}
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static int mouse_sandbox_set_ptr_visible(struct udevice *dev, bool visible)
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{
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sandbox_sdl_set_cursor_visible(visible);
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return 0;
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}
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const struct mouse_ops mouse_sandbox_ops = {
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.get_event = mouse_sandbox_get_event,
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.set_ptr_visible = mouse_sandbox_set_ptr_visible,
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};
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static const struct udevice_id mouse_sandbox_ids[] = {
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