expo: Set the initial next_id to 1

If expo_set_dynamic_start() is never called, the first scene created
will have an ID of 0, which is invalid. Correct this by setting a
default value.

Add a test to check this.

Signed-off-by: Simon Glass <sjg@chromium.org>
This commit is contained in:
Simon Glass
2024-10-14 16:31:56 -06:00
parent 54eca1d39b
commit 89f4f33c44
2 changed files with 22 additions and 2 deletions

View File

@@ -29,6 +29,7 @@ int expo_new(const char *name, void *priv, struct expo **expp)
exp->priv = priv;
INIT_LIST_HEAD(&exp->scene_head);
INIT_LIST_HEAD(&exp->str_head);
exp->next_id = 1;
*expp = exp;

View File

@@ -91,7 +91,7 @@ static int expo_base(struct unit_test_state *uts)
*name = '\0';
ut_assertnonnull(exp);
ut_asserteq(0, exp->scene_id);
ut_asserteq(0, exp->next_id);
ut_asserteq(1, exp->next_id);
/* Make sure the name was allocated */
ut_assertnonnull(exp->name);
@@ -130,7 +130,7 @@ static int expo_scene(struct unit_test_state *uts)
ut_assertok(expo_new(EXPO_NAME, NULL, &exp));
scn = NULL;
ut_asserteq(0, exp->next_id);
ut_asserteq(1, exp->next_id);
strcpy(name, SCENE_NAME1);
id = scene_new(exp, name, SCENE1, &scn);
*name = '\0';
@@ -167,6 +167,25 @@ static int expo_scene(struct unit_test_state *uts)
}
BOOTSTD_TEST(expo_scene, UTF_DM | UTF_SCAN_FDT);
/* Check creating a scene with no ID */
static int expo_scene_no_id(struct unit_test_state *uts)
{
struct scene *scn;
struct expo *exp;
char name[100];
int id;
ut_assertok(expo_new(EXPO_NAME, NULL, &exp));
ut_asserteq(1, exp->next_id);
strcpy(name, SCENE_NAME1);
id = scene_new(exp, SCENE_NAME1, 0, &scn);
ut_asserteq(1, scn->id);
return 0;
}
BOOTSTD_TEST(expo_scene_no_id, UTF_DM | UTF_SCAN_FDT);
/* Check creating a scene with objects */
static int expo_object(struct unit_test_state *uts)
{